![]() Summoning an opponent equipped with Acid Surge is also a fast way to go about it.Staying at a distance then moving closer is a good way to trigger the acid spray. Killing the spear-using wretch is advised, as he will often summon a highly damaging tornado instead of spew acid. ![]() Hide behind a big shield to negate most of the damage from their attacks, and swap the shield for a fresh one if needed. The wretches, imprisoned in the room you can find the Profaned Coal in Irithyll Dungeon, have an acid surge attack that will relatively quickly break your gear.If you are trying to break armor then let enemies hit you repeatedly.Run through several areas and clear out all enemies, also hit all breakable objects on the way.Upon returning to your own world through whatever means, your items will have received more durability damage depending on whether or not you attack and take damage and will not return to the same value or be fully repaired, as with HP, FP and Estus. Unlike HP, FP and Estus uses, your weapon and armour durability carry over from your own world and degrade at the usual rate.The Wood Grain Ring slows equipment degradation.The Blacksmith's repair cost for broken items are (durability x 10) souls for weapons, and (durability x 5) souls for armor.All other durability states (>0) can be repaired by resting at a bonfire or by using Repair Powder. Broken items must be repaired at the Blacksmith or with the Repair sorcery.Some static objects will also deplete durability if your weapon rebounds upon hitting it. Durability is not directly affected when hitting walls and such, but all breakable objects, like barrels and boxes, will reduce durability.For bows it's 0.1 durability lost with each shot. If your weapon rebounds off a shield it will lose 0.2 durability. Each connecting swing with a weapon will deplete 0.1 durability, meaning 10 hits reduces durability with 1 point.Metal will become crumpled and bent, occasionally with an effect resembling rust, while cloth will become creased with periodic stains. Weapons and armor even have a unique texture, or shader, for their broken state. Equipping a broken item will be accompagnied by a shattered glass sound.Spell Buff and Stability are not affected, even if the weapon is broken, but skills can not be used effectively, if at all.Rings do not have durability, and cannot be broken.At 0 durability an item will be "broken", and lose 50% of its attack power and damage reduction.At below 30% durability an item will be "at risk", and lose 30% of its attack power and damage reduction.Broken items will not have their durability restored by resting at a bonfire, but must be repaired at the Blacksmith in Firelink Shrine or by casting the Repair sorcery. Weapons, shields and armor will eventually break, if the player tries really really hard to do so, and will lose some of their efficiency. Durability is a game mechanic in Dark Souls 3.
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